Experiential Design Team
AR Event

Downtown KL Transformed Into a 30-Point AR Playground.

Client

ARFestKL

Category

AR Event / Public Festival

Technology

WebAR · 8th Wall · QR Activation

Location

Downtown Kuala Lumpur

ARFestKL

Gallery

ARFestKL — visitor scanning a QR code on a downtown KL street wall to activate a WebAR artworkARFestKL — augmented reality artwork rendered through a smartphone camera over a Kuala Lumpur cityscapeARFestKL — festival signage and QR-activated AR touchpoint installation across downtown Kuala LumpurARFestKL — interactive WebAR sculpture overlaid on a heritage building facadeARFestKL — festival attendees engaging with multiple AR artworks throughout the city centre

Results

52,417

AR Impressions

12,040

QR Code Scans

42

Participating Artists

35

AR Artworks

The Challenge

The Brief

ARFestKL wanted to turn Kuala Lumpur's city centre into a living art festival — 42 local and international artists, 35 AR artworks, all distributed across 30+ physical touchpoints between Bukit Bintang, Pasar Seni and Dataran Merdeka. The public experience had to be frictionless: no app store, no account, no learning curve.

The hard part was scale and reliability. AR experiences in a busy outdoor environment need to load fast on mid-tier Android devices, survive intermittent 4G, and render accurately under harsh tropical sun. Each artwork also needed to be authored, hosted and tracked independently so participating artists could measure their own reach.

The Solution

What We Delivered

EDT built 35 WebAR experiences on 8th Wall, distributed across 30+ Downtown KL touchpoints. Each QR code activated a unique AR artwork in-situ — sculptures hovering over heritage walls, particle systems wrapping around lamp posts, generative animations pinned to plaza floors. The system was app-free: any iOS or Android browser could load the experience inside three seconds.

Behind the scenes, EDT instrumented every artwork with real-time analytics, giving ARFestKL and individual artists access to live impression and scan data. By the end of the festival, the project had recorded 52,417 AR impressions and 12,040 QR scans — numbers that turned ARFestKL from a one-off art event into an ongoing case study cited across Southeast Asia's public-art sector.

Technology Stack
8th Wall WebARQR Code ActivationGeo-located ARNo App DownloadReal-time Analytics

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